I released Interplanetary Crap on May 18, 1998. The design began with a scan of Alternate Gothic No. 3 from a catalog, which I modified by stretching and adding stencil struts in Photoshop. This was the first time I used a process that became part of my later workflow: applying Gaussian blur, layering effects, and integrating digital textures. The texture I used came from Autodesk 3D Studio, which produced edges that were sharp near the contours and rougher further away.
The name came from the song “Calling Occupants of Interplanetary Craft” by The Carpenters. Interplanetary Crap was released with a free commercial-use desktop license and later appeared in a variety of contexts. In November 2022, I placed it in the public domain.